// Created by Crowbar 0.71
====== File Size ======
	45,293
====== File Seek Log ======
	0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53)
	84 - 699 MDL File Header 01; MDL File Header 01
	700 - 807 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ]
	808 - 1,539 theMdlFileData.theBones 3
	1,540 - 1,631 theMdlFileData.theAttachments 1
	1,632 - 1,643 theMdlFileData.theHitboxSets 1
	1,644 - 1,647 [ERROR] Unread bytes (non-zero) [ 02 00 01 00 ]
	1,648 - 1,739 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 1
	1,649 - 1,652 anAnimationDesc.anAnimation [@ref] (unused empty data structure at the end of the list)
	1,653 - 1,655 anAnimationDesc.anAnimation [@ref] alignment [ 1C 00 00 ]
	1,656 - 1,807 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	1,808 - 2,039 theMdlFileData.theSequenceDescs 1
	2,040 - 2,051 [ref] aSeqDesc.theBoneWeights 3
	2,052 - 2,053 [ref] aSeqDesc.theAnimDescIndexes 1
	2,054 - 2,055 [ref] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	2,056 - 2,071 theMdlFileData.theBodyParts 1
	2,072 - 2,219 aBodyPart.theModels 1
	2,220 - 2,335 aModel.theMeshes 1
	2,336 - 2,379 theMdlFileData.theTextures 1
	2,380 - 2,383 theMdlFileData.theTexturePaths 1
	2,384 - 2,385 theMdlFileData.theSkinFamilies 1
	2,386 - 2,387 theMdlFileData.theSkinFamilies alignment [ 00 00 ]
	2,388 - 2,458 theMdlFileData.theKeyValuesText = mdlkeyvalue
{
prop_data {
"base" "Metal.Small" "allowstatic" "1"  }
}

	2,459 - 2,459 theMdlFileData.theKeyValuesText alignment [ 00 ]
	2,460 - 8,791 [ERROR] Unread bytes (non-zero) [ 03 00 00 00 40 00 00 00 4C 00 00 00 58 00 00 00 7C 00 00 00 AC ... ]
	8,792 - 8,792 aSeqDesc.theActivityName = ""
	8,793 - 8,827 theNameCopy = "Weapons/bullets/projectile_arl.mdl"
	8,828 - 8,833 theSurfacePropName = "metal"
	8,834 - 8,853 aBone.theName = "projectile_arl_LOD0"
	8,854 - 8,860 aBone.theName = "rocket"
	8,861 - 8,868 aBone.theName = "exhaust"
	8,869 - 8,876 aHitboxSet.theName = "default"
	8,877 - 8,881 anAnimationDesc.theName = @ref
	8,882 - 8,885 aSeqDesc.theName = "ref"
	8,886 - 8,890 aBodyPart.theName = "body"
	8,891 - 8,928 aTexture.thePathFileName = "models\weapons\bullets\projectile_ARL"
	8,929 - 45,292 [ERROR] Unread bytes (non-zero) [ 00 00 00 10 00 00 00 00 00 00 00 01 00 00 00 76 26 55 64 18 02 ... ]
	45,293 - 45,293 END OF FILE + 1 (File size)
========================
